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New Fictional SpecType Problem

Posted: 10.07.2008, 12:03
by Mr Noob
Hi

I have created a new fictional spectral class of star. It is the ystar and its appearance is a pale green but there is a problem. Whenever I define a star's spec type as "y", I launch celestia only to find that the star has the spec type "?" on it.
What am I doing wrong?

I got the idea when I downloaded the "Barmel System", as it is unique with its Purple Star. So how would I get a green star in Celestia?

Thanks

Mr Noob

Re: New Fictional SpecType Problem

Posted: 10.07.2008, 13:26
by selden
Celestia only displays valid spectral types.

But that needn't stop you from using whatever texture you want, giving it whatever color you want.