Hires textures and memory?
Posted: 27.04.2007, 10:02
Hi. I'am new here and my english isn't very good, sorry. First: I didn't see the moderator's name before, so I selected my Username not very well...
I hope, I can change it, if it's necessary....
Creating a scale earth and moon in cinema4d I found Celestia. All my work is to be done there! Wonderful! And for free...
Thats my question:
Generating a movie by using the ISS flying over the surface of earth, I loaded the hires textures "Jestr Earth Mark I/II" with night and clouds. Its all fine. Very well texture! But if I select the ISS which is close to the surface (of course!), the zoom begins, my pc displays only black and celestia shut down at last. In the task-manager I see 1,8 GB memory used. Often (after a new starting celestia) the ISS covers a distance for hours, breaks into night - the same procedure happens....the memory grows up continuously and Celestia shut down!
I think my equipment isn't so bad. 2 GB RAM and windows XP and 256 MB on my craphics card are more than enough? And it's not the biggest texture yet!
It's possible to show this big surfaces as well as the less ones?
And whats about the hires surfaces of mars, mercury, the moons and galaxies?
I should like to import these in addition to!
If I leave a particular scene: why celestia don't clear the memory for new ones? I would rather wait for loading, its better than a shut-down!
Thanks for help!
Seldon (from Asimovs "Hari Seldon" of course)
I hope, I can change it, if it's necessary....
Creating a scale earth and moon in cinema4d I found Celestia. All my work is to be done there! Wonderful! And for free...
Thats my question:
Generating a movie by using the ISS flying over the surface of earth, I loaded the hires textures "Jestr Earth Mark I/II" with night and clouds. Its all fine. Very well texture! But if I select the ISS which is close to the surface (of course!), the zoom begins, my pc displays only black and celestia shut down at last. In the task-manager I see 1,8 GB memory used. Often (after a new starting celestia) the ISS covers a distance for hours, breaks into night - the same procedure happens....the memory grows up continuously and Celestia shut down!
I think my equipment isn't so bad. 2 GB RAM and windows XP and 256 MB on my craphics card are more than enough? And it's not the biggest texture yet!
It's possible to show this big surfaces as well as the less ones?
And whats about the hires surfaces of mars, mercury, the moons and galaxies?
I should like to import these in addition to!
If I leave a particular scene: why celestia don't clear the memory for new ones? I would rather wait for loading, its better than a shut-down!
Thanks for help!
Seldon (from Asimovs "Hari Seldon" of course)