Here one of them about Clipmaps,
Clipmaps are a feature first implemented on SGI workstations that allow mapping extremely high resolution textures to terrains. The original SGI implementation required highly specialized, custom hardware. The advanced features of the NVIDIA?® GeForce?® 8800 now permit the same algorithm using consumer hardware.
From:
http://developer.download.nvidia.com/SD ... mples.html
More info here:
http://developer.download.nvidia.com/SD ... ipmaps.pdf
Here an screenshot example: