Steve Albers textures

Tips for creating and manipulating planet textures for Celestia.
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fsgregs
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Post #21by fsgregs » 13.06.2006, 00:21

Hi guys:

I am totally unfamiliar with emule. How do I locate it and how do I download something from it?

:?

Frank

ANDREA
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Post #22by ANDREA » 13.06.2006, 13:51

fsgregs wrote:Hi guys: I am totally unfamiliar with emule. How do I locate it and how do I download something from it?
:? Frank

Hello Frank, happy to help you.
If you go here

http://www.emule-project.net/home/perl/general.cgi?l=1

you'll find all the information you need, and downloads.
Anyhow I prefer this eMule variant, that IMHO works better: :wink:

http://www.xtreme-mod.net/

The most important thing anyhow is doing settings correctly, and here you'll find the needed help:

http://www.emule-project.net/home/perl/help.cgi?l=1

If you need to download e.g. the new Mimas texture from guest jo, you'll put the file name mimas2kalbjpg.zip in the eMule search engine, and you'll find the file available for downloading, if someone sharing it is connected. :wink:
Practically your connected PC will share with all the eMule community the files contained in a directory you chose (and from there only!), and the same will happen for all the other connected PC, that will make available for you the files contained in their shared directories.
Involved numbers are very huge, millions of customers and zillions of shared bytes. 8O
Give a try, hope this will help you.
Bye

Andrea :D
"Something is always better than nothing!"
HP Omen 15-DC1040nl- Intel® Core i7 9750H, 2.6/4.5 GHz- 1TB PCIe NVMe M.2 SSD+ 1TB SATA 6 SSD- 32GB SDRAM DDR4 2666 MHz- Nvidia GeForce GTX 1660 Ti 6 GB-WIN 11 PRO

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guest jo
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Post #23by guest jo » 13.06.2006, 17:56

:) Thank you Andrea for explaining it, I wouldn??t have done it so good and I know only the german help sites. :roll:

What I would like to add before the difficulties start is that it makes sense to read the texts about routers and emule carefully.
It??s not difficult but with routers you have to take care that the necessary ports are connected through the router to your pc.
Once everything is running it is a nice tool to share even big files.
I am running the standard version 0.47a with no problems. :) :)
_______________________________________
Celestia 1.6.0 @1600x1200x32; GF8800Ultra; Q6600@3,2GHz;WinXPx64;

ANDREA
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Post #24by ANDREA » 13.06.2006, 18:59

guest jo wrote::) What I would like to add before the difficulties start is that it makes sense to read the texts about routers and emule carefully.
It??s not difficult but with routers you have to take care that the necessary ports are connected through the router to your pc.
Once everything is running it is a nice tool to share even big files.
I am running the standard version 0.47a with no problems. :) :)

Guest jo, I agree with you on the (not so big) difficulty of adjusting and tuning routers and preferences, but the on line help is so clear that even an old, software ignorant man like me has been able to make it work correctly, surely Frank will do it in a flash. :wink:
Bye

Andrea :D
"Something is always better than nothing!"
HP Omen 15-DC1040nl- Intel® Core i7 9750H, 2.6/4.5 GHz- 1TB PCIe NVMe M.2 SSD+ 1TB SATA 6 SSD- 32GB SDRAM DDR4 2666 MHz- Nvidia GeForce GTX 1660 Ti 6 GB-WIN 11 PRO

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guest jo
Posts: 126
Joined: 01.04.2004
With us: 20 years 8 months

Post #25by guest jo » 13.06.2006, 19:33

Ok :D
The forums here in Germany are ful of " why do I get a low id ... ? " stuff... :D
so I thought I??d better point to the router thing.

J?¶rg

BTW: I used an FTP-programme for the first time today so hopefully mimas and enceladus are on ML soon... :D
_______________________________________
Celestia 1.6.0 @1600x1200x32; GF8800Ultra; Q6600@3,2GHz;WinXPx64;

scalbers
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Joined: 30.01.2005
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Re: Steve Albers textures

Post #26by scalbers » 20.02.2010, 14:55

Greetings,

Mimas is a good example of a triaxial ellipsoid. My map is in planetocentric coordinates. Will this match what Celestia expects, or is Celestia looking only for a planetographic map?

Thanks,

Steve

scalbers
Posts: 138
Joined: 30.01.2005
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Re: Steve Albers textures

Post #27by scalbers » 16.10.2010, 19:48

Greetings,

I've updated my Dione map, now at 8K. The image mapping is a bit off, so I hope to improve on this during the coming week.

http://laps.noaa.gov/albers/sos/sos.html#DIONE

Steve

MiR
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Re: Steve Albers textures

Post #28by MiR » 21.10.2010, 05:44

Steve,

almost all of your maps I have embedded in my Celestia directory. At least as LOK's or AltSurface's.
Hm..., what could I say more now...?
Only... Thanks :)

Best Regards
Michael


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