sessions of the year

Tips for creating and manipulating planet textures for Celestia.
Topic author
lithium3
Posts: 8
Joined: 25.08.2009
With us: 15 years 2 months

sessions of the year

Post #1by lithium3 » 22.07.2010, 20:30

Hello I’m making a Moon and I wood like to change the textures to mimic scenes such as spring and fall in real time.


I saw a topic about this and how to do it a long time ago.
I looked everywhere in the forum but I couldn’t find it.
…………………….I guess it’s long gone

Any help with this :?:

NS

Avatar
Chuft-Captain
Posts: 1779
Joined: 18.12.2005
With us: 18 years 10 months

Re: sessions of the year

Post #2by Chuft-Captain » 23.07.2010, 01:06

try using google to search for it and add the following to your search terms:

Code: Select all

site:shatters.net
"Is a planetary surface the right place for an expanding technological civilization?"
-- Gerard K. O'Neill (1969)

CATALOG SYNTAX HIGHLIGHTING TOOLS LAGRANGE POINTS

Avatar
John Van Vliet
Posts: 2944
Joined: 28.08.2002
With us: 22 years 2 months

Re: sessions of the year

Post #3by John Van Vliet » 23.07.2010, 01:35

--- edit ---
Last edited by John Van Vliet on 19.10.2013, 23:19, edited 1 time in total.

Topic author
lithium3
Posts: 8
Joined: 25.08.2009
With us: 15 years 2 months

Re: sessions of the year

Post #4by lithium3 » 23.07.2010, 03:49

hung :?:

Avatar
Chuft-Captain
Posts: 1779
Joined: 18.12.2005
With us: 18 years 10 months

Re: sessions of the year

Post #5by Chuft-Captain » 23.07.2010, 05:05

lithium3 wrote:hung :?:
The forum search feature is not very good, but google should find the answers you need.
The "site:" tag is used to limit your search results to a specific site or domain. eg. the shatters.net forum pages.
"Is a planetary surface the right place for an expanding technological civilization?"
-- Gerard K. O'Neill (1969)

CATALOG SYNTAX HIGHLIGHTING TOOLS LAGRANGE POINTS

Topic author
lithium3
Posts: 8
Joined: 25.08.2009
With us: 15 years 2 months

Re: sessions of the year

Post #6by lithium3 » 23.07.2010, 19:42

i get it now cool thx :D





and i got what i was looking four :wink:


Return to “Textures”