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Flow of Time In Celestia
Posted: 08.09.2005, 00:43
by WildMoon
While this may be a long way off, I think it might be good if you could see star formation in celestia, along with stars going supernova, black holes actually ripping apart their companion star and the star being pulled towards the black hole actually disappearing over time, you get the point. It would be nice if this was viewable. Though if this happens it ought to be an option you can turn on and off.
Posted: 08.09.2005, 14:38
by Rassilon
This can be done using stc/ssc files and possibly lua....
Posted: 08.09.2005, 21:07
by WildMoon
Then I hope someone will make something that goes through a life and death cycle in Celestia.
Posted: 08.09.2005, 21:10
by t00fri
WildMoon wrote:Then I hope someone will make something that goes through a life and death cycle in Celestia.
Sure.
The developers of Celestia definitely go through a life and death cycle ...
Posted: 08.09.2005, 21:23
by ElChristou
t00fri wrote:...The developers of Celestia definitely go through a life and death cycle ...
Arf
Posted: 08.09.2005, 21:46
by WildMoon
t00fri wrote:WildMoon wrote:Then I hope someone will make something that goes through a life and death cycle in Celestia.
Sure.
The developers of Celestia definitely go through a life and death cycle ...
You really will? Yabadabadoo!!!
Posted: 08.09.2005, 22:00
by selden
Unfortunately, STC (STar Catalog) files do not (yet?) support Beginning and Ending directives. *sigh*
Posted: 08.09.2005, 22:40
by WildMoon
DOOOOOOOOOOHHHHH!!!
@ times in a row I've had to say Doh!.
Posted: 09.09.2005, 14:49
by Rassilon
selden wrote:Unfortunately, STC (STar Catalog) files do not (yet?) support Beginning and Ending directives. *sigh*
They will then have to use ssc files and overlay a texture/planet using these paremeters....I fooled around a bit with this...The only problem is it requires a rather large ssc file for the transition to be smooth....There might be an alternative in lua scripting that does this but I am not aware of....
Posted: 09.09.2005, 21:02
by WildMoon
Would it help if Chris sat on his rumpus for once and tweaked the program?
EDIT: Dangit BrainDead's right. I had to send that e-mail.
Posted: 10.09.2005, 01:29
by hank
WildMoon wrote:Would it help if Chris sat on his rumpus for once and tweaked the program? :?
It would help if you showed more respect for your elders! :-)
And more than a "tweak" is required for this, I believe.
- Hank
Posted: 10.09.2005, 02:11
by BrainDead
hank wrote:It would help if you showed more respect for your elders!
And more than a "tweak" is required for this, I believe.
- Hank
What the hell does "respect for elders" have to do with anything? Chris is
FAR younger than I am, and I respect him for the very FIRST release of
this marvelous resource.
How much did we have to pay for this tool to explore the Universe? Funny, I
thought it was simply a fantastic GIFT from someone far more talented than myself.
I don't care if Mr. Laurel NEVER touches this software again. He already
deserves the respect of everyone who uses this marvelous resource
to explore realms which would otherwise be unreachable.
Brother... Talk about working for an ungrateful boss. I don't understand
why he ever does ANYTHING to make the software better. He certainly
doesn't get any respect and appreciation for his efforts thus far.
Sorry... This topic bugs the hell out of me.
Posted: 10.09.2005, 02:55
by WildMoon
BrainDead wrote:hank wrote:It would help if you showed more respect for your elders!
And more than a "tweak" is required for this, I believe.
- Hank
What the hell does "respect for elders" have to do with anything? Chris is
FAR younger than I am, and I respect him for the very FIRST release of
this marvelous resource.
How much did we have to pay for this tool to explore the Universe? Funny, I
thought it was simply a fantastic GIFT from someone far more talented than myself.
I don't care if Mr. Laurel NEVER touches this software again. He already
deserves the respect of everyone who uses this marvelous resource
to explore realms which would otherwise be unreachable.
Brother... Talk about working for an ungrateful boss. I don't understand
why he ever does ANYTHING to make the software better. He certainly
doesn't get any respect and appreciation for his efforts thus far.
Sorry... This topic bugs the hell out of me.
Dangit BrainDead's right!!! I just had to volunteer to send that e-mail.
Posted: 10.09.2005, 02:56
by hank
BrainDead wrote:What the hell does "respect for elders" have to do with anything? Chris is
FAR younger than I am, and I respect him for the very FIRST release of
this marvelous resource.
It has to do with the fact that WildMoon is 13 years old, and would profit from learning to show some respect for his elders. But your point is well taken.
- Hank
Posted: 10.09.2005, 03:34
by WildMoon
I respect my elders I just um...forget how old everybody is when I'm on message boards.
Posted: 10.09.2005, 04:03
by hank
WildMoon wrote:I respect my elders I just um...forget how old everybody is when I'm on message boards. :D
You can't even
imagine how old some of us are. :-)
- Hank
Posted: 10.09.2005, 04:13
by WildMoon
I would ask how old but that wouldn't be respecting my elders.
Posted: 16.09.2005, 21:24
by fsgregs
To kind of get back on topic, the life and death of stars has been done. An educational Activity titled, "The Life and Death of Stars" is available on the Celestia Motherlode education page. It takes a user from the nebula stage of a star to its end either as an exploding supernova and black hole, or to a black dwarf. A total of 26 separate add-ons are included in the Activity, showing every stage in the life cycle of every star. It is a massive undertaking with a rich visual experience, requiring 4 hours of journeying through Celestia space to complete.
You can find it at:
http://www.celestiamotherlode.net/catalog/educational.php
The Activity was revised for 2005 and an update will be posted in about two weeks.
Enjoy
Frank G