Has core Celestia development stopped?
Posted: 23.03.2005, 01:56
Has there been any recent development of Celestia's core at all (i.e. rendering engine, etc)?
I'm not really interested in new/updated textures and I'm certainly not interested in fictional addons, but since the addition of multiple light source support last year it seems like it's been all quiet on the core development. And there hasn't been a new prerelease for quite a while now.
I'm also not particularly interested in people saying I'm impatient, or that I should do some of my own development, before anyone starts on that. I'd just like to know whether development of the parts of Celestia that I'm interested in (mainly the rendering engine, and more complete sscs for asteroids, comets, moons, extrasolar planets etc) is moving forward at all. Or has such development stalled completely now?
I'm not really interested in new/updated textures and I'm certainly not interested in fictional addons, but since the addition of multiple light source support last year it seems like it's been all quiet on the core development. And there hasn't been a new prerelease for quite a while now.
I'm also not particularly interested in people saying I'm impatient, or that I should do some of my own development, before anyone starts on that. I'd just like to know whether development of the parts of Celestia that I'm interested in (mainly the rendering engine, and more complete sscs for asteroids, comets, moons, extrasolar planets etc) is moving forward at all. Or has such development stalled completely now?