NVIDIA's Cg Language

The place to discuss creating, porting and modifying Celestia's source code.
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Raul.
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NVIDIA's Cg Language

Post #1by Raul. » 15.06.2002, 18:13

I've just seen this on slashdot:

http://developers.slashdot.org/develope ... ml?tid=152

Good idea, we'll see how this thing evolves. What do you think?

chris
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Post #2by chris » 17.06.2002, 17:40

It's cool stuff, and is going to just incredible with the next generation of hardware . . . Once it supports fragment shaders in OpenGL, I'll try using it to generate a few of Celestia's shaders.

--Chris


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