How do I produce a scenic orbit?
Posted: 15.06.2002, 01:29
How do I go about producing an orbit around a given planet (usually Mars) that is realistic, simply for the purpose of observation. I tried tracking a spacecraft around earth, but there is drift because of the spacecraft's own rotation. So I need to produce an artificial "invisible" spacecraft at about 250 - 450 kilometers with a rotational period in sync with its orbital period.
Also, I usually drag the Point-of-View so that I am looking at the horizon, not directly down, so I am always facing the horizon with the planet tracking under me.
The reason I'm interested in producing this effect, is because I use celestia as a moving portrait, video-output to a flatscreen television on my wall.
So I'm a Star Trek fan...sue me...
Thanks everyone, I hope someone has a creative answer.
Declan
Also, I usually drag the Point-of-View so that I am looking at the horizon, not directly down, so I am always facing the horizon with the planet tracking under me.
The reason I'm interested in producing this effect, is because I use celestia as a moving portrait, video-output to a flatscreen television on my wall.
So I'm a Star Trek fan...sue me...
Thanks everyone, I hope someone has a creative answer.
Declan