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what new features
Posted: 07.06.2004, 16:41
by Guest
will the final release of 1.3.2 contain any noticible improvements. such as 3d nebulae using fog/gas effects?! or at least tru dynamic lighting that doesnt use a second texture layer for making shadows?!
credit
Posted: 07.06.2004, 16:48
by chrisr
ill take credit for the previous post. in addition to my original questions. have you guys been working on random stars. what i imagine is that you could you equations to define the shape of a galaxy like andromeda and then have the stars generate within those boundaries along with random distances from eachother (no less that 4 away from eachother and i guess define a total number of stars). i guess you could also tell it how to handle density of stars (decreasing outward from the core) wowee
Posted: 11.06.2004, 22:33
by Duck
I think this new feature could help and seems very easy to add:
I'd like, with maximum verbosity, to see the coordinates of the selected objects (stars and dso), on the right upper corner of the screen, just following type, temp, magnitude, etc.