what new features
what new features
will the final release of 1.3.2 contain any noticible improvements. such as 3d nebulae using fog/gas effects?! or at least tru dynamic lighting that doesnt use a second texture layer for making shadows?!
credit
ill take credit for the previous post. in addition to my original questions. have you guys been working on random stars. what i imagine is that you could you equations to define the shape of a galaxy like andromeda and then have the stars generate within those boundaries along with random distances from eachother (no less that 4 away from eachother and i guess define a total number of stars). i guess you could also tell it how to handle density of stars (decreasing outward from the core) wowee
Just do what makes you happy provided you do not infringe on another's happiness for there is no point in living if you do not have happiness.
[tex]Happiness = \[\int_a^b \int_c^d \int_e^f \int_g^h U(x,y,z,t)\,dx dy dz dt\] = 42[/tex]
If only we knew U!
[tex]Happiness = \[\int_a^b \int_c^d \int_e^f \int_g^h U(x,y,z,t)\,dx dy dz dt\] = 42[/tex]
If only we knew U!