Fractal System Creation Algorithm
Posted: 31.05.2002, 07:23
Fractal System Creation Algorithm
What the is the FSCA
First you have to know what a Fractal is.
http://www.dictionary.com/search?q=Fractal%20
Fractal
A geometric pattern that is repeated at ever smaller scales to produce irregular shapes and surfaces that cannot be represented by classical geometry. Fractals are used especially in computer modeling of irregular patterns and structures in nature.
Currently The Milky Way is the galaxy which is the home of our Solar System together with at least 200 billion other stars (more recent estimates have given numbers around 400 billion) and their planets, now I don’t know about you, but I would hate for someone(s) to create a system for every star. The FSCA is a simple and elegant way to automatically create systems on the fly that are always reproducible with 100% accuracy, and will be extremely accurate.
What would the algorithm have to do?
I see only two steps to the algorithm. First one is Planet Creation. Details like how many, size, location, speed, mass, etc… The next step is Planet Mapping. Using the algorithm, and information generated from the Planet Creation, maps for the planets would be generating on the fly.
Why is this a good idea to pursue?
Sheer size. It is not reasonable to have information and maps for 400 billion systems. This way each star just has to have a single 64bit number assigned to it to generate all the information.
No one will know what all the systems will look like. And now people ac literally discover new systems. Foreign, bizarre, but cool.
In order to leave enough variety the system would have to hand at least a 40bit integer, just for the Milky Way but to leave some slack space for the future might as well bump it up to 64bit this would allow for over 18.4 quintillion systems
What do I need from you?
A programmer and a list of variables to take into account for creating the algorithm.
What the is the FSCA
First you have to know what a Fractal is.
http://www.dictionary.com/search?q=Fractal%20
Fractal
A geometric pattern that is repeated at ever smaller scales to produce irregular shapes and surfaces that cannot be represented by classical geometry. Fractals are used especially in computer modeling of irregular patterns and structures in nature.
Currently The Milky Way is the galaxy which is the home of our Solar System together with at least 200 billion other stars (more recent estimates have given numbers around 400 billion) and their planets, now I don’t know about you, but I would hate for someone(s) to create a system for every star. The FSCA is a simple and elegant way to automatically create systems on the fly that are always reproducible with 100% accuracy, and will be extremely accurate.
What would the algorithm have to do?
I see only two steps to the algorithm. First one is Planet Creation. Details like how many, size, location, speed, mass, etc… The next step is Planet Mapping. Using the algorithm, and information generated from the Planet Creation, maps for the planets would be generating on the fly.
Why is this a good idea to pursue?
Sheer size. It is not reasonable to have information and maps for 400 billion systems. This way each star just has to have a single 64bit number assigned to it to generate all the information.
No one will know what all the systems will look like. And now people ac literally discover new systems. Foreign, bizarre, but cool.
In order to leave enough variety the system would have to hand at least a 40bit integer, just for the Milky Way but to leave some slack space for the future might as well bump it up to 64bit this would allow for over 18.4 quintillion systems
What do I need from you?
A programmer and a list of variables to take into account for creating the algorithm.