arbitrary motion
Posted: 07.09.2003, 01:23
Hi there. I'm looking to use Celestia to view a generated data set of the early universe. I was wondering if there is any capacity in Celestia to have objects act under arbitrary motion -- for instance, to have a star move along a given path (preferably by a set of vectors -- as in, move here over the course of t seconds, then move here, etc) much like the camera path used in the demo.
However, if this is not available, is it because of a difficulty in adding it? Would adding arbitrary motion require a heavy rewrite? I'm not looking to do detailed gravitational simulations -- that's what the dataset results from; the goal would be to use the Celestia program as a visualization technique.
Thanks!
However, if this is not available, is it because of a difficulty in adding it? Would adding arbitrary motion require a heavy rewrite? I'm not looking to do detailed gravitational simulations -- that's what the dataset results from; the goal would be to use the Celestia program as a visualization technique.
Thanks!