Can Celestia allow custom space crafts to be use?
And can I get any custom space craft any where?
more custom spaceships/crafts/station
2001 - A Space Odyssey models
Take a look at: http://www.strafe.com/2001
They have a good library of .3ds models from the movie 2001.
Regards,
Bogdan
They have a good library of .3ds models from the movie 2001.
Regards,
Bogdan
2001 - A Space Odyssey models
Take a look at: http://www.strafe.com/2001
They have a good library of .3ds models from the movie 2001.
Regards,
Bogdan
They have a good library of .3ds models from the movie 2001.
Regards,
Bogdan
hey,
Try the following link for Star Trek Starships/Space Stations
http://trekmeshes.starfleet.ch/
go to the meshes section.
I downloaded the DS9.3ds but I don't know what to type into the solarsys.ssc to make the station rotate the right way round.
Try the following link for Star Trek Starships/Space Stations
http://trekmeshes.starfleet.ch/
go to the meshes section.
I downloaded the DS9.3ds but I don't know what to type into the solarsys.ssc to make the station rotate the right way round.
Re : Star Wars objects from the above site : I can put in the meshs OK, but they just look white. How do I tell Celestia to use the textures that accompany them (for example, the Death Star comes with textures for several different sections) ?
Also is there anywhere I can get models for real spacecraft like the Voyager and Pioneer craft ?
(Mad Boris)
Also is there anywhere I can get models for real spacecraft like the Voyager and Pioneer craft ?
(Mad Boris)
Yup, I placed all the textures in the medres directory. I still just see a white, round, indented ball where there should be a nice grey deathstar. Do the texture(s) need to be a particular size, as with planets ? Do they require specific names - do I have to name its texture deathstar as well ?
Help, as always, is much appreciated.
(Mad Boris)
Help, as always, is much appreciated.
(Mad Boris)
The link to the model is : http://www.theforce.net/scifi3d/starwar ... craft.html
and then the link to the 2MB deathstar 1 file for 3DS. Haven't tried the others available yet. Thanks for looking into this !
(Mad Boris, who never bothers logging in because he's extremely lazy)
and then the link to the 2MB deathstar 1 file for 3DS. Haven't tried the others available yet. Thanks for looking into this !
(Mad Boris, who never bothers logging in because he's extremely lazy)
P of 2...
chris wrote:You shouldn't have to rename textures. Checking the sizes would be a good idea, however--make sure that they have power of two dimensions. If you give me the link to the model, I'll investigate this myself.
--Chris
I also asked about this. I have the 2001 Space Wheel flying but with
no textures (they're in medres). This is the first time I heard that
textures for space craft also have to follow the power of 2 rule. I'll try
that.
Vic
3ds textures
textures don't show up on mine either. I tried resizing them, no effect.
One oddity is that the surfaces show the background, eg the top of my 'enterprise' is imprinted with the surface of mars as it moves on screen,or the sun as that passes. Unless it's some whacky camoflage sceme I wasn't aware of, I assume my TNT2 graphics card just can't handle it![Sad :(](./images/smilies/icon_sad.gif)
One oddity is that the surfaces show the background, eg the top of my 'enterprise' is imprinted with the surface of mars as it moves on screen,or the sun as that passes. Unless it's some whacky camoflage sceme I wasn't aware of, I assume my TNT2 graphics card just can't handle it
![Sad :(](./images/smilies/icon_sad.gif)