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Feature Req: Display Longitude/Latitude

Posted: 27.07.2003, 21:34
by don
Feature Request for a future version:

Assign a keystroke to display the Longitude and Latitude of the camera for the currently selected object, at the point where the mark is displayed. Yes, the object should probably be marked in order to show the viewer where the coordinates are coming from. OR, get the coordinates from the center of the screen and then PLACE a mark there? But, an object (not deep space) needs to be selected.

Thank you.

Posted: 27.07.2003, 23:57
by granthutchison
I'd like that, too. I'm guessing it would be a relatively trivial programming task, since the information is already available from Celestia, albeit placed a little inconveniently - Goto Object opens with your current lat & long relative to the currently selected object.

Grant

Posted: 28.07.2003, 00:09
by JackHiggins
I also would like that feature....! :D

(I was thinking of posting a topic about it myself earlier- then I saw don's!)

Posted: 28.07.2003, 01:07
by don
granthutchison wrote:Goto Object opens with your current lat & long relative to the currently selected object.Grant


Thank you Grant, I keep forgetting about this <sigh> -- old age <g>.

Hmmm, maybe a "Current Location" box could pop up that contains all current coordinates, which could then also be used in scripting? The list would include at least the following. What else should be here?

Code: Select all

 * Object Name
 * Coordinate System
 * Distance (in km, radii, au, and ly)
 * Longitude (gotolonglat)
 * Latitude (gotolonglat)

 * Vectors
   - Up (goto / gotolonglat)
   - Position (gotoloc)
   - XRot (gotoloc)
   - YRot (gotoloc)
   - ZRot (gotoloc)
   - Base (setposition)
   - Offset (setposition)
   - Angle (setorientation)
   - Axis (setorientation)

Posted: 28.07.2003, 18:19
by JackHiggins
don wrote:Hmmm, maybe a "Current Location" box could pop up that contains all current coordinates, which could then also be used in scripting? The list would include at least the following. What else should be here?

Whatever it is, it would have to be something that changes constantly as you rotate about the object, so that you don't have to refresh the box every time you want updated info.