cel: URL and resolution change.
Posted: 17.03.2003, 22:32
Well..... reading Frank's User manual has taught me a thing or two :oops: , but also makes me think of weird things to do. :twisted:
First, the .cel URL works great for me, but not being a Windows Explorer expert, how does one associate the 'cel:' url with celestia? Some systems do this automagically, but others don't know how. Also is it possible to pass a script or point to a script via the cel: url. It would be cool to download and launch an entire script from the Internet. :?:
Second, I didn't know about changing resolutions on the fly. This works great for .jpg and I think for .png but .dds doesn't appear to work. I suspect this is because the lower resolution images are recursed into the dds image, but I'd like to be able to switch texture maps depending on what I wanted to look at --- I.e. Earth without an ocean, or a infrared or radar map of a planet. Is there a way to do this with .dds, or do I have to convert to .jpg (which screws up the coolness of bump maps and specular textures)
First, the .cel URL works great for me, but not being a Windows Explorer expert, how does one associate the 'cel:' url with celestia? Some systems do this automagically, but others don't know how. Also is it possible to pass a script or point to a script via the cel: url. It would be cool to download and launch an entire script from the Internet. :?:
Second, I didn't know about changing resolutions on the fly. This works great for .jpg and I think for .png but .dds doesn't appear to work. I suspect this is because the lower resolution images are recursed into the dds image, but I'd like to be able to switch texture maps depending on what I wanted to look at --- I.e. Earth without an ocean, or a infrared or radar map of a planet. Is there a way to do this with .dds, or do I have to convert to .jpg (which screws up the coolness of bump maps and specular textures)