jujuapapa wrote:One more ?
After 1.7 , 1.6.2, origin, cel+, ... where is the consistency ?
To clarify, this is a fan project by Gurren to test out what he can do to tweak Celestia's code and push it to levels never reached before. and take note, he had the blessing of onetwothree to do so. So, there is still consistency, and this is not an official development but it's legally allowed.
Gurren Lagann wrote:The first build should be coming today, so here are the changes for the first build so far:
Alright, I'll be giving my 2 cents for each of the changes listed:
Gurren Lagann wrote:VTs now support up to 20 levels
That's great. It should be more virtually accurate this way
Gurren Lagann wrote:Star render, star orbit render, and solar system render limits increased to 100 Gly (last one is optional)
Woah. We might as well increase the overall render distance to far higher levels in the future, especially if we will have a star at exactly 100 GLY, and have its ssc file allow it to extend a hundred GLY more. But anyways, that's your call
Gurren Lagann wrote:Implemented the neutron star classification system (still a WIP, bugs may occur)
Well, of course. But I hope all things goes well and it will become better in the next release
Gurren Lagann wrote:- QN for non-pulsating neutron stars, QP for pulsars, and QM for magnetars
Ahhhhhhhh. This one's good. But why "Q" though? Just curious
Gurren Lagann wrote:Added the WO spectral type (also WIP)
Ahhhhhhhh
Gurren Lagann wrote:Time can now go between the big bang and 1 trillion years from now
Hmmmmm, this is great. However, it only covers a very teeny tiny portion of the Universe's timespan(If it really has one), and maybe in future updates, you may increase it even further perhaps? This article may be useful, though it's from Wikipedia:
https://en.wikipedia.org/wiki/Timeline_of_the_far_futureGurren Lagann wrote:Timewarp can now go to 10^20 times faster or slower than real time
Nice. Time for some proper time travel LOL
Gurren Lagann wrote:The FOV can go as small as 1 trillionth of a degree
That's very sharp. Indeed it's EHT sharp. But maybe you can make it sharper perhaps. It's your call
Gurren Lagann wrote:-A possible fix was implemented for the wobbling at extreme zoom levels in order for this feature to be implemented
Ahhhhhhhhh. That should make it work well
Gurren Lagann wrote:The magnitude limit was extended to magnitude +35 (without AutoMag)/magnitude +30 at 45° (with AutoMag)
Well, it will not be useful if around a cluster, due to the fact that the bright stars will simply become too bright. But it has its uses, like as stated below:
Gurren Lagann wrote:- Extremely helpful for seeing microlensing stars
Indeed. It, and perhaps also a lot of other things if we look hard enough
Overall, great work, and I know that while this is the first version, it's already looking good. I can't wait for the second version to be released. And never forget: Keep striving for your project, and it will become one of the best things here. So, have a good day Gurren