New bugfix release 1.6.2-beta1
Posted: 04.10.2019, 21:59
Hi Celestians!
I'm glad to announce that the first beta version of the next bugfix release 1.6.2 is available. Please test it and help with translation to your language.
This release is created mainly to provide 64 bit versions of Celestia for modern Windows and OS X platforms.
Changelog, only user-relevant parts are left
Bug fixes
* Options dialog is hidden on delete event instead of removed (GTK+ frontend)
* Fixed crash when loading of a celx script failed
* Add missing gettext calls to make units (km, Kpc, ...) translatable
* Fixed syntax error in GL2 shader called when there is no light sources
* First object in Guided Tour can be selected (Windows frontend)
* Fixed compilation for 64 bit target of Windows frontend
Platform-specific changes
* Unix: GTK+ frontend made translatable
* Windows: tilde (~) can be used in filenames to represent home directory
* OSX: A lot of changes to make Celestia compatible with the current requirements (@Markerz can describe them better)
Features
* Leap seconds added for 2012, 2015, 2017. Dropped for 1 Jan 1972
* Add support for Lua 5.2 and 5.3, drop Lua 5.0
* Favorites file by default is saved to user home directory:
- Unix: $XDG_DATA_DIR/Celestia (~/.local/cache)
- OS X: ~/Library/Application Support
- Windows: %APPDATA% (~/AppData/Roaming)
Scripting
* Add titles for example scripts
Translations:
* Add Norwegian Bokmål translation
Source code is available at Github
Windows builds are available at Bintray and Github. The same installation file for both 64 and 32 bit versions.
OS X builds will be made as soon as @Markerz provides them.
Known issues
* "Disable display scaling on high DPI setting" must be set in windows with high DPI desktops
* Lua 5.2 made "goto" a reserved word, scripts with "observer:goto()" will be aborted
* No NAIF kernels support (SPICE)
I'm glad to announce that the first beta version of the next bugfix release 1.6.2 is available. Please test it and help with translation to your language.
This release is created mainly to provide 64 bit versions of Celestia for modern Windows and OS X platforms.
Changelog, only user-relevant parts are left
Bug fixes
* Options dialog is hidden on delete event instead of removed (GTK+ frontend)
* Fixed crash when loading of a celx script failed
* Add missing gettext calls to make units (km, Kpc, ...) translatable
* Fixed syntax error in GL2 shader called when there is no light sources
* First object in Guided Tour can be selected (Windows frontend)
* Fixed compilation for 64 bit target of Windows frontend
Platform-specific changes
* Unix: GTK+ frontend made translatable
* Windows: tilde (~) can be used in filenames to represent home directory
* OSX: A lot of changes to make Celestia compatible with the current requirements (@Markerz can describe them better)
Features
* Leap seconds added for 2012, 2015, 2017. Dropped for 1 Jan 1972
* Add support for Lua 5.2 and 5.3, drop Lua 5.0
* Favorites file by default is saved to user home directory:
- Unix: $XDG_DATA_DIR/Celestia (~/.local/cache)
- OS X: ~/Library/Application Support
- Windows: %APPDATA% (~/AppData/Roaming)
Scripting
* Add titles for example scripts
Translations:
* Add Norwegian Bokmål translation
Source code is available at Github
Windows builds are available at Bintray and Github. The same installation file for both 64 and 32 bit versions.
OS X builds will be made as soon as @Markerz provides them.
Known issues
* "Disable display scaling on high DPI setting" must be set in windows with high DPI desktops
* Lua 5.2 made "goto" a reserved word, scripts with "observer:goto()" will be aborted
* No NAIF kernels support (SPICE)