Great new spacecraft - Discovery from 2001 - but needs help!
Posted: 24.01.2003, 17:34
I have always been captivated by the movie 2001 and was delighted to find a good model of the big space station on the Celestia add-on page. Although I have yet to get that 3ds mesh to load any textures, even without textures it looks great.
That mesh is also available on a website called strafe.com. (http://www.strafe.com/2001/). Actually, there are two meshes of the Station V space station on that site. The first one claims to come with 2 megs of texture, but when I try running it in Celestia, the 3ds mesh runs OK but most of the textures don't load. In fact, some parts of the station turn weird colors.
In any event, this website has a second model. It is a model of the Discovery, the big ship that HAL ran and which was left abandoned somewhere in space outside of Jupiter. In the sequel movie (2010), we revisit the Discovery and find it adrift and rotating slowly along its long axis.
There are 3 versions of the 3ds model of Discovery. One of them comes with lots of textures but is in StudioMax format only. The 3ds meshes are available for download from the site as 3D Studio R4 files but don't appear to load textures.
The model created by Matthew Parker is a great mesh, but when I load it in Celestia, a strange thing happens. The entire skeleton backbone of the ship becomes transparent. The rest of the ship is rendered nicely in color. Obviously, a ship with half of it missing is not too great.
The second 3ds model is by Matt Wilson. It loads and displays OK in Celestia, but there are again no textures associated with it, and at times, parts of it become inverted (you can see inside the model) as it slowly rotates in space.
The 3rd model doesn't work in Celestia.
In any case, for those who want to put Discovery adrift in space above Jupiter, here is a reasonable Extras ssc file to do so:
# Somewhere in Jupiter space
"Discovery" "Sol/Jupiter"
{
Class "spacecraft"
Mesh "d2.3ds" # the name of the mesh that is downloaded
Radius 0.5
RotationPeriod 0.100
Orientation [90 1 0 1]
EllipticalOrbit {
Period 4.0 #entirely made up
SemiMajorAxis 300000
Eccentricity 0.601
Inclination 0.470
AscendingNode 74
ArgOfPericenter 131
MeanAnomaly 43
}
Albedo 0.10
}
Loading Discovery as aboe results in a very lonely view of a giant ship, abandoned and adrift in cold space. It is really neat. Try it out.
If anyone can fix either of the 3ds models (particularly the first one) so that it/they properly display textures or don't have half of their bodies disappear, I would appreciate it. If so, please post the fixed mesh on the forum or e-mail to me.
Thanks and enjoy.
That mesh is also available on a website called strafe.com. (http://www.strafe.com/2001/). Actually, there are two meshes of the Station V space station on that site. The first one claims to come with 2 megs of texture, but when I try running it in Celestia, the 3ds mesh runs OK but most of the textures don't load. In fact, some parts of the station turn weird colors.
In any event, this website has a second model. It is a model of the Discovery, the big ship that HAL ran and which was left abandoned somewhere in space outside of Jupiter. In the sequel movie (2010), we revisit the Discovery and find it adrift and rotating slowly along its long axis.
There are 3 versions of the 3ds model of Discovery. One of them comes with lots of textures but is in StudioMax format only. The 3ds meshes are available for download from the site as 3D Studio R4 files but don't appear to load textures.
The model created by Matthew Parker is a great mesh, but when I load it in Celestia, a strange thing happens. The entire skeleton backbone of the ship becomes transparent. The rest of the ship is rendered nicely in color. Obviously, a ship with half of it missing is not too great.
The second 3ds model is by Matt Wilson. It loads and displays OK in Celestia, but there are again no textures associated with it, and at times, parts of it become inverted (you can see inside the model) as it slowly rotates in space.
The 3rd model doesn't work in Celestia.
In any case, for those who want to put Discovery adrift in space above Jupiter, here is a reasonable Extras ssc file to do so:
# Somewhere in Jupiter space
"Discovery" "Sol/Jupiter"
{
Class "spacecraft"
Mesh "d2.3ds" # the name of the mesh that is downloaded
Radius 0.5
RotationPeriod 0.100
Orientation [90 1 0 1]
EllipticalOrbit {
Period 4.0 #entirely made up
SemiMajorAxis 300000
Eccentricity 0.601
Inclination 0.470
AscendingNode 74
ArgOfPericenter 131
MeanAnomaly 43
}
Albedo 0.10
}
Loading Discovery as aboe results in a very lonely view of a giant ship, abandoned and adrift in cold space. It is really neat. Try it out.
If anyone can fix either of the 3ds models (particularly the first one) so that it/they properly display textures or don't have half of their bodies disappear, I would appreciate it. If so, please post the fixed mesh on the forum or e-mail to me.
Thanks and enjoy.