Can Celestia/Lua handle bitwise operations?
Posted: 03.06.2009, 12:36
Hi,
Is the Lua interface in Celestia able to handle bitwise operations for data transmission? I'm thinking of data encapsulation like in the PUS standard.
If I remember correctly separate libraries have to be included into the standard version of Lua to do so.
Is this possible within Celestia?
I think most of the communication between a ground station and a spacecraft is based on PUS to create data packets.
Has anybody used this in any kind of way?
I would use it for communication between a simulator and Celestia.
Thanks in advance
Stuffer
Is the Lua interface in Celestia able to handle bitwise operations for data transmission? I'm thinking of data encapsulation like in the PUS standard.
If I remember correctly separate libraries have to be included into the standard version of Lua to do so.
Is this possible within Celestia?
I think most of the communication between a ground station and a spacecraft is based on PUS to create data packets.
Has anybody used this in any kind of way?
I would use it for communication between a simulator and Celestia.
Thanks in advance
Stuffer