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Hello , I'm developing a sound subsystem for celestia .

Posted: 11.11.2002, 09:19
by astroballu
Hi , i'm developing the sound subsystem for celestia based on the fmod sound api. Incase anyone else has developed the sound system kindly let me know.

The sound system is expected to be complete within few dayz...
I'll give the patch to the celestia author and i'd like to know any comments regarding that so that i can improve upon that.
If anyone has any other idea to implement the sound system kindly
Mail me at:astroballu@yahoo.com

Thanks,
Gautham[/url]

Posted: 11.11.2002, 10:33
by Rassilon
I would hope this applies sound to planetary surfaces only...as in space no one can hear you scream :mrgreen:

Posted: 11.11.2002, 12:13
by selden
Well, that's not *quite* true. Electromagnetic radiatin and fluctuating magnetic fields can be translated into sounds easily enough. Also, there are some sound files on the Web that were translated (frequency shifted) from the various solar oscillation modes.

Posted: 11.11.2002, 22:36
by Darkmiss
I want my Whoooooshes, and Rumbles..... :D

Posted: 11.11.2002, 22:43
by Don. Edwards
The voyager spacecraft recorded the sound of moving over the edge of the magnetic fields of jupiter and saturn. I believe the called it the bowshock. This would be interesting to implement as you aprouch a large planet.

i've competed the implementation of sound system

Posted: 12.11.2002, 14:32
by astroballu
Hi All ,
After some dayz of hard work digging through the code.... i've almost completed the sound subsystem for celestia. But its great that the Author has designed celestia in a neat way :D .
I had lotsa linking issues which after some time got sorted and i finally compiled and linked my code and got the executible.

The sound is intended for the description during the running of demo scripts. The sound plays as a backgroung process (i had to do some multithreading :roll: ) to avoid any wait till the file ends and the UI freeze. I've added a command
playsound {file "soundfile"}
soundifle can have be mp3/wav/ogg/wma ....

As i cound not find any platform independent thread library .i had to go for windows thread library. So the one i have now works well on windows environment.

If anyone wants the code fixes
Mail me
and i'll send them as attachement!!!

Thanks,
Astroballu