Why not GL_NORMALIZE in Renderer::renderObject()?
Posted: 06.11.2002, 13:14
Looking at the render.cpp function there's a long rant/comment about
glScale()'s effect on normal vectors. glEnable(GL_NORMALIZE) should
solve the problem.
-Brian Paul
glScale()'s effect on normal vectors. glEnable(GL_NORMALIZE) should
solve the problem.
-Brian Paul