I'd like to be able to set up multi-view layouts with different rendering options in different views. For example, I might like to display orbits and object labels in one view but not in another.
I think the main difficulty is that the GUI controls for the rendering options would need to control the settings for the currently active view. And it's not clear which view's settings you'd want to save when you exit the program in a multi-view layout.
Are there any other issues anyone can think of?
- Hank
Per View Rendering Options
This is extremelly interesting.
I think the default settings should apply to the upper-left view (the one which should be saved when you quit Celestia). The GUI options could be applied to the selected view.
I think the default settings should apply to the upper-left view (the one which should be saved when you quit Celestia). The GUI options could be applied to the selected view.
"Well! I've often seen a cat without a grin", thought Alice; "but a grin without a cat! It's the most curious thing I ever saw in all my life!"