Cham wrote:...How can you end with, say, two windows at the same time on the foreground ?
... Just use your imagination!
and again:
ElChristou wrote:The point, Cham, is not to please you or me or any person in particular...
selden wrote:The shadow on the dark side is a visual defect which has been present in Celestia since the beginning. The OpenGL 2.0 Pender path does not show it. My understanding is that it is not likely to get fixed in the other Render paths.