Future model building

The place to discuss creating, porting and modifying Celestia's source code.
Orac
Posts: 2
Joined: 09.11.2003
With us: 21 years
Location: Australia

Post #21by Orac » 20.09.2006, 05:44

I've found the virtual terrain project to be a useful resource. I figure some people here may already be familiar with it but I thought I'd drop the link just in case:
http://www.vterrain.org/

The LOD page has some interesting papers:
http://www.vterrain.org/LOD/Papers/index.html

In particular one that covers CLOD rendering very large "out-of-core" heightmaps. By carefully arranging the vertices and mmap'ing the file you can get the OS to do all the hard work for you (haven't actually tried it myself though).
http://www.gvu.gatech.edu/people/peter. ... tion2001a/


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