I'm debugging it. I see that all windows builds return wrong results.Art Blos wrote:What is your verdict? What is reason for inoperability of trajectory? In the Celestia code or in the converter?
It was required to have a proper output in text files converted from binary form. Double numbers have 15 (or 13?) significant digits but previously it was artificially limited to 8+ digits. This change simply removes the limitation and again it's not related to your problems.Art Blos wrote:At the same time, can you comment on this change? Is this something to do with the fact that you were getting strange numbers from my trajectory?