Celestia 1.7.0 Development Thread
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Topic authoronetwothree
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One day we will figure this out. Right now I'm just comfortably numb. About a 0.15 bac. But I did get ffmpeg to build on windows but was getting link errors to unavailable symbols. Last night was the end of a brutal week at work. In the next few days I'll give another shot at getting ffmpeg to work on windows.
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I was able to build ffmpeg into the celestia-qt version by editing qtappmain but there is still a few problems. It does get the images right side up but the windows player can't play them. Mplayer on linux can. Still scatching my head with winmain.cpp to get it to work with celestia-win.
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I'm a long ways from that. I just finally got it going. The video plays on windows with vlc player but not windows media player or the movie tv player. I don't have a clue yet as to what code needs to go into winmain.cpp yet.
I'm also seeing some more problems. Although the lossless option works for all window sizes, the h.264 works with 640x480 and lower. Anything higher and the capture never happens. It can also freeze celestia if another capture is attempted. So this will take more time until I figure out what's going on.
I'm also seeing some more problems. Although the lossless option works for all window sizes, the h.264 works with 640x480 and lower. Anything higher and the capture never happens. It can also freeze celestia if another capture is attempted. So this will take more time until I figure out what's going on.
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I can see why they abandoned ffmpeg on windows systems. I'm seeing a lot of problems. But I only see 2 codec options. x264 and what they call lossless (FFVH). It's been a long time but I think 1.5 and 1.6 used to have a lot more.
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Here is where they gave up on ffmpeg on windows systems
https://github.com/CelestiaProject/Celestia/commits/master?after=cbdd9de63f1d0d779c003d89bf0fc6c2127d47ff+174&branch=master
Here is where it started.https://github.com/CelestiaProject/Celestia/commits/master?after=cbdd9de63f1d0d779c003d89bf0fc6c2127d47ff+209&branch=master
Here is the actual link to the actual commithttps://github.com/CelestiaProject/Celestia/commit/8dab250f2262b40bff9048969d7da7262207a814
Added after 26 seconds:
That started using ffmpeg
https://github.com/CelestiaProject/Celestia/commits/master?after=cbdd9de63f1d0d779c003d89bf0fc6c2127d47ff+174&branch=master
Here is where it started.https://github.com/CelestiaProject/Celestia/commits/master?after=cbdd9de63f1d0d779c003d89bf0fc6c2127d47ff+209&branch=master
Here is the actual link to the actual commithttps://github.com/CelestiaProject/Celestia/commit/8dab250f2262b40bff9048969d7da7262207a814
Added after 26 seconds:
That started using ffmpeg
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Topic authoronetwothree
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john71 wrote:By the way is the 1.7 code ready? Is it a pre-release code? Should we start testing it with all our add-ons?
This is the whole purpose of development. You should test all your add ons and report any problems so the problems can be fixed . If possible.
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