ok.. forgive me.. I shouldn't give up so fast.
here is the solution:
In: Projectproperties->Configuration properties->Manifest Tool->Input and Output
change "Embed Manifest" from "No" to "Yes".
Now I got another Problem, because 98 linker Errors reappeared
.
Here are some examples:
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Error 80 error LNK2001: unresolved external symbol "class ColorTemperatureTable * __cdecl GetStarColorTable(enum ColorTableType)" (?GetStarColorTable@@YAPAVColorTemperatureTable@@W4ColorTableType@@@Z) cel_engine.lib
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Error 60 error LNK2001: unresolved external symbol __imp__libintl_sprintf cel_engine.lib
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Error 131 error LNK2019: unresolved external symbol "public: void __thiscall CelestiaGLProgram::setAtmosphereParameters(class Atmosphere const &,float,float)" (?setAtmosphereParameters@CelestiaGLProgram@@QAEXABVAtmosphere@@MM@Z) referenced in function "public: virtual void __thiscall GLSL_RenderContext::makeCurrent(class Mesh::Material const &)" (?makeCurrent@GLSL_RenderContext@@UAEXABVMaterial@Mesh@@@Z) cel_engine.lib
I'm not very familiiar with the sourcecode... Do those linker errors maybe have something todo with the project dependencies?
greetings, Tom (thx for any help, If I get the MSVC 2005 thing to work i'll post the project files here)