New UNOFFICIAL OS X Celestia Build (7-24-05)

The place to discuss creating, porting and modifying Celestia's source code.
BlindedByTheLight
Posts: 485
Joined: 19.03.2005
With us: 19 years 8 months
Location: Los Angeles, CA

Post #41by BlindedByTheLight » 26.11.2005, 09:14

Yeah... the mini's were a great deal, except for the video card. Have you tried the latest build?

http://www.stevenbinder.net
Steven Binder, Mac OS X 10.4.10

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selden
Developer
Posts: 10192
Joined: 04.09.2002
With us: 22 years 2 months
Location: NY, USA

Post #42by selden » 26.11.2005, 13:14

why can't i get nebulae to show?


Because you haven't typed the keyboard shortcut to toggle Nebula rendering: "^" = caret = shift-6.
Selden

scratt
Posts: 36
Joined: 05.12.2005
With us: 18 years 11 months
Location: Thailand

Availability of OS X Source...

Post #43by scratt » 05.12.2005, 02:33

Hello we are working on a massive space simulation which will include surface navigation of planets, as well as buildings and structures on those planets... The idea is to make it interactive and online so that it is massively multi-user...

I would love to base the Galactic navigation part of it on Celestia, which of course we will credit massively if we are able to use it in this project..

I am wondering if someone can contact me with a current Xcode project, or OS X 'buildable' source bundle of Celestia..

Thanks for producing such an amazing Open Source project.. We are blown away by it here..

Kind regards,
scratt
Extreme Sports Cafe - Remember, measure life by the moments that take your breath away, not by how many breaths you take...


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