Support for more than 1 monitor?

The place to discuss creating, porting and modifying Celestia's source code.

Do you have a dual monitor system?

Yes
2
20%
No
6
60%
I'm going to buy one
2
20%
 
Total votes: 10

Topic author
Redfish
Posts: 185
Joined: 22.05.2002
With us: 22 years 6 months
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Support for more than 1 monitor?

Post #1by Redfish » 28.08.2002, 21:22

I believe there has already been a topic about this, but i couldn't find it.

I was just wondering whether it would be possible to implement this into celestia. I figure, it wouldn't be that hard, as you'd only have to be able to set resolutions that are 2x the normal width of a 1 monitor setup.

So 1024x768 becomes 2048x768. If these modes would be possible(maybe they can be easily added because they are standard openGL) it would then be possible to stretch this image across 2 monitors. Which would of course be truely AWESOME!

I really hope this can be a new feature of later versions.

I do however have some doubt, whether it would already be possible. You could start celestia windowed and then stretch it across both monitors. But i don't know if this would work properly.

Paul
Posts: 152
Joined: 13.02.2002
With us: 22 years 9 months
Location: Melbourne, Australia

Post #2by Paul » 29.08.2002, 02:06

I'm going to buy one if support for it goes into Celestia! :)
Cheers,
Paul

marc
Posts: 426
Joined: 13.03.2002
With us: 22 years 8 months
Location: Outback Australia

Post #3by marc » 02.09.2002, 01:31

check out this thread

http://www.celestiaproject.net/forum/viewtopic.php?t=802

Ive got a dual monitor system using a dual monitor video card,
geforce2MX400 twinview
my flatmate also has one that uses a gforce4mx440 twinview.

I used to be able to get celestia running in full screen mode at 2048x768 and even 2560x1024 across two monitors. Now this will only work in windowed mode.
I havnt figured why this is so yet.
Mabey its the change in versions of celestia
or mabey its my OS change or video driver change.
mabey the resoloution list in the select display mode just needs to be lengthened a bit? Chris, anyone?


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