If you can't go to the mountain, ...

The place to discuss creating, porting and modifying Celestia's source code.
Topic author
Talion'h Kaärd
Posts: 5
Joined: 19.06.2002
With us: 22 years 3 months
Location: Toulouse, France, Earth, Solar System, Milky Way

If you can't go to the mountain, ...

Post #1by Talion'h Kaärd » 20.06.2002, 07:19

... The mountain will come to you

Well, I'm trying to create a doc about adding planets, objects, stars, etc ... in Celestia.
But I don't know how to do.
Peurhaps we can do a "Wiki", where everybody can add something, identified in specifical subject, like "how to ..."
Is shatters.net can accept it ?
Can we do it, or vote it (it's more democratic :P )

If you don't know what is a Wiki, you can see one at (in french, sorry :D )

http://www.flashxpress.net/wiki/

It's something like a faq, but everybody can participate in real time.

Well, have a good day.

I'm trying to identified some subject !
Good travel :o

billybob884
Posts: 986
Joined: 16.08.2002
With us: 22 years 1 month
Location: USA, East Coast

Post #2by billybob884 » 22.08.2002, 22:22

You can add polls in your messages


Mike M. :mrgreen:
Mike M.

TacoTopia!

Guest

Post #3by Guest » 23.08.2002, 07:49

I would have liked well, but I did not find the function which allowed it :cry: . And my small project always holds me heart :wink:

Topic author
Talion'h Kaärd
Posts: 5
Joined: 19.06.2002
With us: 22 years 3 months
Location: Toulouse, France, Earth, Solar System, Milky Way

Post #4by Talion'h Kaärd » 23.08.2002, 07:52

oupsss, it was me above :wink:
This is the traduction for french:

J'aurais bien aim?, mais je n'ai pas trouv? la fonction qui le permettait. Et mon petit projet me tient toujours ? coeur
Good travel :o

Rassilon
Posts: 1887
Joined: 29.01.2002
With us: 22 years 7 months
Location: Altair

Post #5by Rassilon » 24.08.2002, 01:34

I for one would like to see a complete manual on planet building in Celestia...I personally would not be the best person as Im not a astrophysics professor ;) but generally a good rule of thumb is to copy data that you currently have and simply modify the variables to do what you want them to...Thats how I learned...

All I use is notepad for the ssc...Having a decent painting program is also a good plan if your considering on building brand new planet textures...

One that works on most platforms is http://www.gimp.org which I find to be one of the most valuable tools out there...
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!

Azagoth
Posts: 43
Joined: 20.05.2002
With us: 22 years 3 months
Location: Stoke-on-Trent, England

Post #6by Azagoth » 24.08.2002, 01:52

I, myself have a doctorate (PHd) in Astro-Physics from Oxford, Eng. Although I have to admit, computer coding seriously baffles me. For some reason I just can't get my head around it. The closest I get is adding new planets around stars that have none, I use really weird orbits just for fun.
Ad Astra Per Aspera


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