/me waits for the day when I can use all the 32x16k textures on my computer and still get full frame rate.

Ortolan wrote:/me waits for the day when I can use all the 32x16k textures on my computer and still get full frame rate.
Pixel wrote:Hey Chris, Celestia doesn't need 200fps. I think 30 fps are enough for such application. What is more important from vid-cards are features - big frame buffer, multitexturing, volume texturing, displacement mapping!!, antialiasing... i am wrong ?