Feature: populated universe.

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Strafikkio
Posts: 1
Joined: 12.12.2003
With us: 20 years 11 months

Feature: populated universe.

Post #1by Strafikkio » 12.12.2003, 01:53

Hi,

I don't know if somebody came out already with this idea (I did a quick search on the forum but I couldn't find anything about that).
How about adding a client functionality to Celestia that allows any user who joins a server on the network, to notify his position in the universe and download the realtime position of all the users logged on the server.
Then, Celestia can render the other users like spaceships moving around...

Just like a multiplayer game.

Bye,
Straf.

Paolo
Posts: 502
Joined: 23.09.2002
With us: 22 years 2 months
Location: Pordenone/Italy

Post #2by Paolo » 13.12.2003, 18:25

Hi Strafikkio

In my feature request website there is a reference about multiplayer.

I've introduced this argument in the tread: http://ennui.celestiaproject.net/forum/viewtopic.php?t=2752

I hope that sooner or later it will become reality.

Bye - Paolo
Remember: Time always flows, it is the most precious thing that we have.
My Celestia - Celui

RandomMan

Post #3by RandomMan » 22.01.2004, 18:33

I would love to see a game based on the celestia engine, mabey like [url]aceofangels.com[/url] or escape velocity[/url]

FlatTax
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Joined: 28.01.2004
With us: 20 years 9 months

Spaceflight

Post #4by FlatTax » 28.01.2004, 09:58

Has there been any hint of using Celestia as the basis for a space flight simulation? Even if it was relatively simplistic, with just a few resources to manage, it could be incredibly immersive.

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selden
Developer
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Post #5by selden » 28.01.2004, 12:14

Celestia itself is intended as the ideal 3D astronomical display system. We'd rather not distract its primary developers from that goal.

Although it's not open source, the freeware program Orbiter provides a highly accurate spaceflight experience. See http://www.medphys.ucl.ac.uk/~martins/orbit/orbit.html
by Martin Schweiger

Also, there's at least one project to create a gaming environment from Celestia. See http://mostlyharmless.sourceforge.net/ by Marc Griffith.
Selden


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