New Shrox Models

The place to discuss creating, porting and modifying Celestia's source code.
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shrox
Posts: 26
Joined: 14.02.2002
With us: 23 years
Location: Eureka

New Shrox Models

Post #1by shrox » 14.02.2002, 19:19

Hey!

How are those new models working? Being hi-rez means you can get really close to the models, are they causing too many problems? Chris has more coming...

I also have a question.
Could a 3d mesh be placed on the surface of a planet or moon? I have a 2001: A Space Odyssey style moonbase I would like see on Luna.

I have a model for a black hole. It is a disk intersecting two narrow cones arranged like an hourglass. The disk has a planar map of an accretion disk and the cones have a cylindrical map of the polar jets. The core is a small black sphere. I just haven't exported it thru 3DMax since it is on a different machine.

An asteriod belt would be excellent...
Shrox
Quaker of Tomorrow

nuts
Posts: 2
Joined: 13.02.2002
With us: 23 years

2010 objects

Post #2by nuts » 15.02.2002, 08:37

shrox, PLEASE!!!! put this that big monolith from the 2010 movie into jupiters orbit!

if you want i'll look for the correct size and altitude (they talk about that during the movie)


;)

=nuts=

Rassilon
Posts: 1887
Joined: 29.01.2002
With us: 23 years
Location: Altair

Post #3by Rassilon » 16.02.2002, 01:09

I have a GeForce3 and have no issues...by the way excellent job on those!
I'm trying to teach the cavemen how to play scrabble, its uphill work. The only word they know is Uhh and they dont know how to spell it!


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