Code: Select all
ProjectionMode "perspective"
ViewportEffect "passthrough"
Please test. For those willing to build from sources please use `srgb-test-v1` branch.
Code: Select all
ProjectionMode "perspective"
ViewportEffect "passthrough"
That's my fault, sorry! Fortunately for you its already obsoleted by the UCC, so i need to update it again.EarthMoon wrote:One annoying thing: It's very hard to unselect things since almost everytime I click in free space (black), it marks a star cluser ...
yeah I've known about this for a while since the per-pixel rendering was introduced. I imagine it's probably got something to do with the amount of samples, so the only way to fix it would be to add more samples, but then that would take a big toll on performance... unless there's another way to fix it that doesn't involve adding more samplesEarthMoon wrote:There are noises on the day-night edges of planets when you zoom at the planets from big distance