using commit b4dee08 (Qt6) to set a baseline, i tested and here are the results for that:onetwothree wrote:For those whose videocards support GL >= 3.2, please check these artifacs. Do you observe any galaxy rendering speedup (FPS increase)?
- intergalactic space with no galaxies or just the Milky Way in the frame: around 30 FPS (varied from 27.5 to 32)
- intergalactic space with lots of galaxies in the frame: 15 FPS at lowest but it stuck around 20 FPS most of the time
- near a galaxy: 25 FPS but it sometimes jumped up to 30 FPS
i tested the new artifacts using both Qt5 and Qt6.
on Qt6 i get this bug:
on Qt5 i get the same thing:
turning the magnitude limit up makes them more opaque:
also, star rendering seems to be affected by this as well
fuzzy points, galaxy rendering off:
fuzzy points, galaxy rendering on:
(skip points because its the same as fuzzy points)
scaled discs, galaxy rendering off:
scaled discs, galaxy rendering on:
the odd bug with the star texture happens on other stars too, but making the window small enough, or doing split screen like in the following screenshots, gets rid of both bugs
fuzzy points:
scaled discs: