POV-Ray output?

The place to discuss creating, porting and modifying Celestia's source code.
Topic author
posfan12
Posts: 24
Joined: 01.07.2010
With us: 14 years 4 months

POV-Ray output?

Post #1by posfan12 » 04.07.2010, 02:32

Any thoughts on adding a way to export a scene to POV-Ray? It (in theory) has the capability of producing professional looking results, is free, supports smooth animations and so forth.

ajtribick
Developer
Posts: 1855
Joined: 11.08.2003
With us: 21 years 3 months

Re: POV-Ray output?

Post #2by ajtribick » 04.07.2010, 08:45

I've wondered about this before, but I suspect it would be very difficult because of the huge range of scales involved in the rendering. Getting that to work in POV-Ray would be tricky: usually for space scenes you end up having to fake the distant parts of the image. (And POV-Ray starfields are a dark art in themselves)

Topic author
posfan12
Posts: 24
Joined: 01.07.2010
With us: 14 years 4 months

Re: POV-Ray output?

Post #3by posfan12 » 06.07.2010, 00:41

Just out of curiosity, how does a program like Celestia overcome these issues?


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