LUA plug-in: CMODtracer
Posted: 23.04.2010, 22:10
Started here: http://www.shatters.net/forum/viewtopic.php?f=6&t=15864
this is the 1.1 version of the CMODtracer.
- made perl scripts self-executables for standalone works with coords datasets (they works also within CMODtracer, of course);
- made the perl placeholder constructor (formerly absent, for the purposes above);
- increased the floating point values;
- thinned the SVG output pixel contour to 0.1px instead of 1.0px (this prevent "black" shapes when closest)
- some eye-candy
- added "refine" button for building line(s) from two distant points (see below):
From Chicago to L.A. Single line(s) built from two points goes inside the sphere, and a straight path should be not so easy to follow, either without the placement of successive markers or because here one doesn't deal with a 3D modeler. Then with repeated clicking of the refined button, will be added all the remains points (recursive means amongst ends). It isn't too much advanced, but is working. Note that the result is visible after restart. In the example above 5 clicks are enough. Do not click 100 times for covering the radius of an atoll, of course The refine works both on open and close shape(s)
Just after 5 clicks...
Here is as should be the line in SVG (scripts included).
Zip:
http://marauder.webng.com/files/cmod_tracer_1.1.zip (96 Kb)
this is the 1.1 version of the CMODtracer.
- made perl scripts self-executables for standalone works with coords datasets (they works also within CMODtracer, of course);
- made the perl placeholder constructor (formerly absent, for the purposes above);
- increased the floating point values;
- thinned the SVG output pixel contour to 0.1px instead of 1.0px (this prevent "black" shapes when closest)
- some eye-candy
- added "refine" button for building line(s) from two distant points (see below):
From Chicago to L.A. Single line(s) built from two points goes inside the sphere, and a straight path should be not so easy to follow, either without the placement of successive markers or because here one doesn't deal with a 3D modeler. Then with repeated clicking of the refined button, will be added all the remains points (recursive means amongst ends). It isn't too much advanced, but is working. Note that the result is visible after restart. In the example above 5 clicks are enough. Do not click 100 times for covering the radius of an atoll, of course The refine works both on open and close shape(s)
Just after 5 clicks...
Here is as should be the line in SVG (scripts included).
Zip:
http://marauder.webng.com/files/cmod_tracer_1.1.zip (96 Kb)