BepiColombo
Posted: 05.10.2021, 00:18
Working on a BepiColombo mesh from the ESA web site
finally got the textures to render in the UV mapped *.obj file
Now on to breaking it apart into 3 obj files and converting them into *.cmod 's
in the meantime on to the SPICE kernels
finally got the textures to render in the UV mapped *.obj file
Now on to breaking it apart into 3 obj files and converting them into *.cmod 's
in the meantime on to the SPICE kernels