What's wrong with my sprite model?

All about models for Celestia. How-to, programs, work in progress...
Avatar
Topic author
LukeCEL
Posts: 373
Joined: 26.09.2017
With us: 6 years 7 months

What's wrong with my sprite model?

Post #1by LukeCEL » 23.04.2020, 16:42

Hi everyone.

I have a model called "gkper.cmod" which is used in a nebula called the "Firework Nebula". The problem is that it model doesn't render.

When I look at the console output (~), it says "Error in model file: Block name expected (line 565)". However, when I look at line 565, nothing seems to be wrong with it.

What's going on here?
Attachments
Unfinished - GK Per.zip
(20.57 KiB) Downloaded 187 times

Avatar
jujuapapa
Banned
Posts: 344
Joined: 24.06.2018
With us: 5 years 10 months
Location: Western E.U.

Post #2by jujuapapa » 23.04.2020, 17:00

Hi,

no crash at home, even if I don't see none nebula... but only a fuzzy point.
2020042 luke_pb_neb.jpg
Soft: Celestia 1.6.2
PC : Intel Core i9-9900K (4 GHz) , Chipset Z390 Exp, RAM 32 Go DDR4 3000 Mhz, SSD M.2 512 Go + HDD 3 To, MSI GeForce RTX 2080 8Go - W10 64b

I lost my old user, so with us: since more 12 years
=> It is by doubting everything that everybody approaches the truth !

Avatar
Topic author
LukeCEL
Posts: 373
Joined: 26.09.2017
With us: 6 years 7 months

Post #3by LukeCEL » 23.04.2020, 17:01

Yes. My problem is that no nebula shows.

Added after 15 minutes 54 seconds:
Wait. I think I found the problem.

For a couple of vertices, I was missing the third color value.


Return to “Modelling”