Post #6by linuxman » 28.06.2012, 12:08
Margulix wrote:Hello guys!
I'm trying to import custom model from 3ds max MAX format to celestia, i tried to export it as 3ds format.
Export goes normally, but then in Celestia model breaks into parts and loses all textures. Maybe someone can give me advice how to export it correctly?
3ds max
![Image](http://cs11161.vkontakte.ru/u940756/-3/z_bdd13b06.jpg)
Celestia
![Image](http://cs11161.vkontakte.ru/u940756/-3/z_10633662.jpg)
I just posted a pm to reiko for the same problem
I export in wrml format and reopen the meshe with accutrans3d i save the file in 3ds format and it works ,
if not max rename all my textures
Linuxman
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