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1.2.5 pre 2 bug report...

Posted: 02.09.2002, 21:19
by Rassilon
Only thing I can see wrong now is I can no longer enable vertex shaders...

Comets look great btw :mrgreen:

1.2.5 pre 2 bug report...

Posted: 02.09.2002, 21:34
by chris
Rassilon wrote:Only thing I can see wrong now is I can no longer enable vertex shaders...

Comets look great btw :mrgreen:

Ugh . . . I have no idea what happened with vertex shaders. They were working for me. I'm at work today, so I'll fix it as soon as I get home.

--Chris

Posted: 02.09.2002, 21:38
by Darkmiss
Okay Chris Still some problems

1:
in 1.2.4 I can select Pixel shading, and Vertex Shadeing
but in the new 1.2.5b2 I dont have the option of Vertex shadeing. ?
(no more sun reflections :( )

2:
No menu text at all in full screen mode (play guess the selection)
Not even if you find the right button and go back to windowed mode,
its still gone, can only fix by restarting the program.

3:
Locations has stopped working, if you add a location to you favorite list
when you select it it dosn't goto it automatically.
and if you press G to goto it it just goes to earth.



System:
Pentiun 4 1.5gzh
512meg of rambus ram
Nvidia Geforce 2 GTS 64 ddr
Running Windows XP Pro
Detonator Drivers v30.82
Screen rez 1152x864

Posted: 02.09.2002, 21:42
by chris
Aaaargh . . . so frustrating to read about these problems and not be able to fix them right away. I'm not sure how everything got so screwed up, but I know that these are all simple problems. I'll have a look at them in a few hours when I get home.

--Chris

1.2.5 pre 2 bug report...

Posted: 02.09.2002, 21:54
by Rassilon
chris wrote:
Rassilon wrote:Only thing I can see wrong now is I can no longer enable vertex shaders...

Comets look great btw :mrgreen:
Ugh . . . I have no idea what happened with vertex shaders. They were working for me. I'm at work today, so I'll fix it as soon as I get home.

--Chris


What kind of card do you have and video drivers? I currently use 30.x detonator...GF4 Ti 4400 Are yours newer?

No sweat...maybe you need programming help as this is consuming way too much time...Good time maybe for me to get back into it I suppose...Let me know and Ill start learning OpenGL prg :mrgreen:

Posted: 02.09.2002, 22:20
by Darkmiss
Not to worry Chris
we are very patient and glad to help with the program.

really hope that full screen menu will be fixed,
as I love to view this in ful screen

Posted: 02.09.2002, 22:30
by Rassilon
Oh yeah suppose I should mention that Im missing the menu on fullscreen too...sorry left that out...

Posted: 03.09.2002, 01:25
by billybob884
This isnt really a bug, but when you install celestia, it says that your installing celestia 1.2.4 instead of 1.2.5


Mike M. :mrgreen:

RE: Vertex Shaders

Posted: 03.09.2002, 05:55
by D.Edwards
Well the vertex problem I don't believe is tied to drivers. If Rass is using I'll guess the 30.82 drivers and I am using the new detonator 40s there is definetly a prob in Celestia. I am not getting vertex either and I am using a GeForce4 Ti 4200 with 64MB of VRAM. I guess I will play a little more with it but I am going to wait for the next release. Hopefuly he can nail down the problem. I am wanting to play with some big earth textures and seperate specmap to see how they look together and of course with the vertex killed I now have to try it on the previous build. :cry: