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Lovely Bug of Earth.....

Posted: 31.08.2005, 14:55
by Fightspit
..... with my "very" old computer :?

Here 9 screenshots :D :
Image

Image

Image

Image

Image

Image

Image

Image

Image

Very beautiful :!: :!:
8) 8) 8) 8) 8)

Posted: 31.08.2005, 15:35
by selden
They are pretty!

Most of them look like a bug in vertex shading, which is used for specular reflections.
However, the next-to-last picture looks fine to me, displaying the night texrure and dark ocean. What do you think it should look like?

Which version of Celestia are you running?
Which Render path is being used?
Which version of Nvidia's Forceware graphics driver is installed?
Is this in SLI mode or with a single graphics card?

Are you using an Addon or is this showing the default Earth texture?

Posted: 31.08.2005, 15:59
by Cham
OOoooh, Disco Balls ! ! :o

I recognise all these. It's a well known issue with some video cards and/or their drivers. You should try to update the drivers. If it doesn't solve the problem, then your video card doesn't support bump maps and/or specular reflexions. You'll have to desactivate them with the rendering preferences in Celestia.

Posted: 01.09.2005, 13:16
by Fightspit
selden wrote:They are pretty!

Most of them look like a bug in vertex shading, which is used for specular reflections.
However, the next-to-last picture looks fine to me, displaying the night texrure and dark ocean. What do you think it should look like?

Which version of Celestia are you running?
Which Render path is being used?
Which version of Nvidia's Forceware graphics driver is installed?
Is this in SLI mode or with a single graphics card?

Are you using an Addon or is this showing the default Earth texture?


Don't worry, it is just a test but the add-ons of earth's jestr work very nice in my new computer in Celestia 1.4 pre6. :D

My old computer is a P3 800 Mhz with Ati Rage :?

Posted: 01.09.2005, 13:48
by t00fri
Fightspit wrote:
selden wrote:They are pretty!

Most of them look like a bug in vertex shading, which is used for specular reflections.
However, the next-to-last picture looks fine to me, displaying the night texrure and dark ocean. What do you think it should look like?

Which version of Celestia are you running?
Which Render path is being used?
Which version of Nvidia's Forceware graphics driver is installed?
Is this in SLI mode or with a single graphics card?

Are you using an Addon or is this showing the default Earth texture?

Don't worry, it is just a test but the add-ons of earth's jestr work very nice in my new computer in Celestia 1.4 pre6. :D

My old computer is a P3 800 Mhz with Ati Rage :?


My previous office computer was a P3 1GHz with a ATI Rage card but always with the /latest/ ATI drivers. The older versions of Celestia used to run pretty well on it (modulo certain features beyond the card's capabilities) But certainly it didn't produce such pretty "Earth balls".

Bye Fridger

Posted: 13.10.2005, 16:27
by Sitting Duck
Darn Global Warming! When will humanity learn? :P

Posted: 14.10.2005, 00:10
by bdm
Sitting Duck wrote:Darn Global Warming! When will humanity learn? :P

I think it's an unusually prolific algal bloom.