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FOV Glitch?

Posted: 05.02.2005, 18:06
by Darren
First of all, I start Celestia in full-screen mode using the --fullscreen switch. My resolution is 1024x768x32 on my desktop and in the Celestia program itself. I'm running Windows XP Pro SP2 with 1GB of PC2700 through a 1.2Ghz Athlon. I use the Asylum GeForce FX 5200 with 256MB of memory in the 8X AGP mode.

If I set my FOV using

Code: Select all

set {name "FOV" value 60.0}
in my start.cel, Celestia loads with the correct FOV. But, when I hover my cursor at the top of the screen to bring up the toolbar, the FOV resets back to the default 25.0.

Is there any way to "lock" the FOV setting so it wont change back to default when I unhide the toolbar?

Below is my simple start.cel code:

Code: Select all

{
# ... Beginning of script
  preloadtex { object "Sol/Earth" }
  select {object "Sol/Earth"}
  follow {}
  gotolonglat {time 0.0  distance 4.5  longitude -87.7833  latitude 0.0}
  wait   {duration 0.0}
  timerate {rate 1.0}
  set {name "FOV" value 60.0}
# End of script...
}


Thanks!

Posted: 05.02.2005, 18:09
by Sky Pilot
Please help me understand FOV.

Posted: 05.02.2005, 19:41
by Evil Dr Ganymede
FOV = Field of view = how wide the view is.

Posted: 05.02.2005, 20:04
by t00fri
Darren,

I can reproduce your observations even under Celestia-KDE (Linux) in the latest CVS version. That's clearly a bug.

Bye Fridger

Posted: 05.02.2005, 22:50
by Guest
Thanks. I was wanting a wider field of View for a planetarium mode script. It's kind of hard to implement for this beginner here, so I think I'll give up on that one.


t00fri wrote:Darren,

I can reproduce your observations even under Celestia-KDE (Linux) in the latest CVS version. That's clearly a bug.

Bye Fridger