Page 1 of 1

weird

Posted: 15.01.2005, 22:24
by Guest
first , i want to apologize if this topic has already been dealt with. i did not find it on the forum.
i've got graphic problems with me celestia:
here is my computer features:
Medion
Model MD41573
Intel CPU 3.06GHz
1.60GHz , 512 for the RAM
graphic card: NVIDIA GeForce FX Go5600
i hope this is enough

here are the pictures of my bugs:


Image
Image
Image

here is a statement to pass the time of the loading:
A flea and a fly in a flue
Said the fly "Oh what should we do"
Said the flea" Let us fly
Said the fly"Let us flee"
So they flew through a flaw in the flue



PS:i've got the same bug for huygens descending on titan as well.

en vous remerciant

Posted: 15.01.2005, 22:29
by Pierebean
i'm sorry , i didn't login

Posted: 15.01.2005, 22:34
by maxim
8O That looks strange !

maxim

Posted: 15.01.2005, 23:58
by Vincent
Are we in the real or the fictional forum ? Maybe in the twilight zone :twisted:

@+
Vincent

Posted: 16.01.2005, 15:04
by Pierebean
did anyone already have that bug or something similar?
i really need help

thank you

Posted: 16.01.2005, 16:56
by Bob Hegwood
Have you obtained the very latest graphics drivers for your card?

Have you read Selden's FAQ's concerning graphics problems?

I have seen this effect before, but only because the model I was trying to
view had something wrong with its polygons? Weren't facing the right way
or something.

Sorry I can't be of more help, but I'd have a look at Selden's FAQ's and his
web site for more
information.

Take care, Bob

Posted: 19.01.2005, 18:26
by Pierebean
i tried reinstall my card drivers. it didn't work. i tried to reinstall celestia, it didn't work either.

i noticed a option in celestia ; i don't know what it is: it is in the help menu.
it says:
Vendor: NVIDIA Corporation

Renderer: GeForce FX Go5600/AGP/SSE2

Version: 1.4.0

Max simultaneous textures: 4

Max texture size: 4096



Supported Extensions:

GL_ARB_depth_texture

GL_ARB_fragment_program

GL_ARB_imaging

GL_ARB_multisample

GL_ARB_multitexture

GL_ARB_point_parameters

GL_ARB_shadow

GL_ARB_texture_border_clamp

GL_ARB_texture_compression

GL_ARB_texture_cube_map

GL_ARB_texture_env_add

GL_ARB_texture_env_combine

GL_ARB_texture_env_dot3

GL_ARB_texture_mirrored_repeat

GL_ARB_transpose_matrix

GL_ARB_vertex_buffer_object

GL_ARB_vertex_program

GL_ARB_window_pos

GL_S3_s3tc

GL_EXT_abgr

GL_EXT_bgra

GL_EXT_blend_color

GL_EXT_blend_func_separate

GL_EXT_blend_minmax

GL_EXT_blend_subtract

GL_EXT_compiled_vertex_array

GL_EXT_draw_range_elements

GL_EXT_fog_coord

GL_EXT_multi_draw_arrays

GL_EXT_packed_pixels

GL_EXT_paletted_texture

GL_EXT_point_parameters

GL_EXT_rescale_normal

GL_EXT_secondary_color

GL_EXT_separate_specular_color

GL_EXT_shadow_funcs

GL_EXT_shared_texture_palette

GL_EXT_stencil_two_side

GL_EXT_stencil_wrap

GL_EXT_texture3D

GL_EXT_texture_compression_s3tc

GL_EXT_texture_cube_map

GL_EXT_texture_edge_clamp

GL_EXT_texture_env_add

GL_EXT_texture_env_combine

GL_EXT_texture_env_dot3

GL_EXT_texture_filter_anisotropic

GL_EXT_texture_lod

GL_EXT_texture_lod_bias

GL_EXT_texture_object

GL_EXT_vertex_array

GL_HP_occlusion_test

GL_IBM_texture_mirrored_repeat

GL_KTX_buffer_region

GL_NV_blend_square

GL_NV_copy_depth_to_color

GL_NV_depth_clamp

GL_NV_fence

GL_NV_float_buffer

GL_NV_fog_distance

GL_NV_fragment_program

GL_NV_half_float

GL_NV_light_max_exponent

GL_NV_multisample_filter_hint

GL_NV_occlusion_query

GL_NV_packed_depth_stencil

GL_NV_pixel_data_range

GL_NV_point_sprite

GL_NV_primitive_restart

GL_NV_register_combiners

GL_NV_register_combiners2

GL_NV_texgen_reflection

GL_NV_texture_compression_vtc

GL_NV_texture_env_combine4

GL_NV_texture_expand_normal

GL_NV_texture_rectangle

GL_NV_texture_shader

GL_NV_texture_shader2

GL_NV_texture_shader3

GL_NV_vertex_array_range

GL_NV_vertex_array_range2

GL_NV_vertex_program

GL_NV_vertex_program1_1

GL_NV_vertex_program2

GL_NVX_ycrcb

GL_SGIS_generate_mipmap

GL_SGIS_texture_lod

GL_SGIX_depth_texture

GL_SGIX_shadow

GL_WIN_swap_hint

WGL_EXT_swap_control

WHAT DOES IT MEAN??
i found 4 a little bit low, is it normal for a recent video card?

Posted: 19.01.2005, 18:40
by Cham
What I'm seeing in your picture above is actually a very advanced erotic creature from the omega point, copulating with the Cassini probe, in the virtual memory space of your computer. This nasty guy is really horny, you know.

8O

Posted: 19.01.2005, 21:02
by selden
1) your Nvidia graphics drivers are obsolete.
Celestia shows the current drivers as
Version: 1.5.2

"Go" versions of Nvidia graphics sometimes require drivers provided by the manufacturer of the laptop computer and cannot use drivers from Nvidia. If that is true for you, then you need to contact Medion to get them to update their drivers.

If you can use Nvidia's drivers, then download the newest drivers from Nvidia's Web site.
Be sure to use "Add or Remove Programs" to delete the old drivers. Then reboot before you install the newest ones. Otherwise the drivers will *not* be updated properly.



2) 3d Mesh objects often will be drawn very strangely (like what you see) when Celestia tries to load more models into your graphics card than your card has room for. Try removing most of your Addons except for the ones that you want to look at.

I hope this helps.

Posted: 24.01.2005, 09:02
by Pierebean
i tried all this stuff, it didn't work!
disturbing..

any other idea?

Posted: 24.01.2005, 09:17
by Michael Kilderry
I've had a similar problem in a computer gme before, where a few strange black bars were occasionally coming off the characters, but this is ridiculous.

Atlantis looks like it has flown through a pile of grey paper fans and rose thorns, Cassini looks like it has been hit by a big grey blanket, and Voyager one looks like it has been struck by two giant bangles and another one of those dredded grey paper fans.

My problem was fixed by a driver update, so who knows what's going on here.

Michael Kilderry :)

Posted: 24.01.2005, 14:21
by dirkpitt
Maybe your spacecraft addon files are corrupted... You could check your unzip program.
It might have something to do with binary files being treated like text files during the unzip.

re

Posted: 06.02.2005, 03:44
by John Van Vliet
just a guess but microsofts vid driver is posablely still installed AND a new one also
I had to remove ,by hand , the orig driver on my box

Posted: 18.09.2005, 23:14
by Hungry4info
I have that EXACT problem, so I just stopped downloading space craft and space stations.

Posted: 19.09.2005, 05:40
by Pierebean
actually the problem is solvable because I don't I have it anymore. Yet, I had to wait for formating my HDD to solve it. Maybe I could solve it without doing such a thing by uninstall drivers and reinstall them?

Posted: 20.09.2005, 00:12
by cartrite
cartrite

sounds like you already fixed the problem by formatting the hdd?

If so, sorry but in the future, when installing nvidia drivers, the first thing to do is.
1. go to device manager (right click on my computer is one way) and disable your on board card (expand the display section, right click, etc. ) not the nvidia card.
2. uninstall old nvidia driver.
3. reboot, when the system comes up cancel out of any hardware wizard that may come up.
4.Nvidia recommends that you disable any virus scanner before running the setup for the new driver.
5.run setup reboot

I have a geforce 5500 and went thru a lot before I finnally got it right.
I have also seen similar results that your pics showed when running other programs like orbiter but not celestia. Thats with the latest driver too. It happens when I'm zoomed in too close to a spaceship. When I zoom out the scene goes back to normal.

Hope this helps. sorry if this came too late.

cartrite

Posted: 03.10.2005, 13:00
by Muba
Hi,
I've got exactly the same problem on my system and only on spacecraft objects.

System:
Win98SE, AMD2200+, 512MB RAM, ATI Radeon 9600 128MB (last driver), DirectX9.0c, Celestia 1.3.2

Thanks for help!

Muba

Posted: 03.10.2005, 17:44
by Muba
Ok,
problem is solved when I change the res. from 1152x864 / 16Bit to 1024x768 / 16Bit :D

Muba