OS X 10.3.6 trashed my specular reflections
Posted: 07.11.2004, 21:49
Celestia 1.3.1 was working perfectly well in OS X 10.3.5 with my NV GeForce4 MX (32 MB). All textures, BumpMap, NightTextures and Specular textures worked well. But then I upgraded to OS X 10.3.6 few days ago and my Specular maps doesn't work anymore. I now get some whitish textures on all planets having some specular map enabled. Bump maps and Night textures are working well, like before. Planets without specular maps are okay too. Only the specular map seems to be affected.
Anybody is having something similar with 10.3.6 ?
Anybody is having something similar with 10.3.6 ?