PSR 1257 worse in Celestia 1.3.2,I think
Posted: 10.10.2004, 02:37
I installed HIP 300002 the same way I installed in Celestia 1.3.1 and 1.3.0,including putting "PSR 1257" "HIP 300002" in the ssc.But what I get is the pulsar texture superposed in the R0V star,like a halo or something like that.Is it possible that the installation mode in this version of Celestia is different?
Well,look to my ssc:
"Pulsar Jet" "PSR1257" "HIP 300002"
{
Class "comet"
Texture "asteroid.jpg"
Mesh "roughsphere.3ds"
Color [ 0 0 0 ]
BlendTexture true
Radius 0.0001
EllipticalOrbit {
Period 0.001
SemiMajorAxis 0.0001
Eccentricity 0.0
Inclination 45
MeanAnomaly 90
}
Albedo 0.8
}
"Pulsar Jet" "PSR1257" "HIP 300002"
{
Class "comet"
Texture "asteroid.jpg"
Mesh "roughsphere.3ds"
Color [ 0 0 0 ]
BlendTexture true
Radius 0.0001
EllipticalOrbit {
Period 0.001
SemiMajorAxis 0.0001
Eccentricity 0.0
Inclination 45
MeanAnomaly 270
}
Albedo 0.8
}
"a" "HIP 300002"
{
Texture "psr1257_i.jpg"
Mesh "roughsphere.cms"
Radius 95.67
EllipticalOrbit
{
Period 0.0694
SemiMajorAxis 0.19
Eccentricity 0.0
Inclination 0.0
MeanAnomaly 0
}
Albedo 0.20
}
Well,look to my ssc:
"Pulsar Jet" "PSR1257" "HIP 300002"
{
Class "comet"
Texture "asteroid.jpg"
Mesh "roughsphere.3ds"
Color [ 0 0 0 ]
BlendTexture true
Radius 0.0001
EllipticalOrbit {
Period 0.001
SemiMajorAxis 0.0001
Eccentricity 0.0
Inclination 45
MeanAnomaly 90
}
Albedo 0.8
}
"Pulsar Jet" "PSR1257" "HIP 300002"
{
Class "comet"
Texture "asteroid.jpg"
Mesh "roughsphere.3ds"
Color [ 0 0 0 ]
BlendTexture true
Radius 0.0001
EllipticalOrbit {
Period 0.001
SemiMajorAxis 0.0001
Eccentricity 0.0
Inclination 45
MeanAnomaly 270
}
Albedo 0.8
}
"a" "HIP 300002"
{
Texture "psr1257_i.jpg"
Mesh "roughsphere.cms"
Radius 95.67
EllipticalOrbit
{
Period 0.0694
SemiMajorAxis 0.19
Eccentricity 0.0
Inclination 0.0
MeanAnomaly 0
}
Albedo 0.20
}