Depth sorting of meshes is buggy in 1.3.2pre 11
Posted: 10.08.2004, 18:56
Hi. I have discovered some continued problems with the display of model meshes by 1.3.2. Apparently, the program's latest version confuses depth sorting of meshes.
The Shinehah nebula add-on by Rassilon has weird rotating inner nebula lines, but in addition, has a central star whose bottom half is being blocked (???) or changed by another mesh when viewed from above. Here is a screenshot.
Another problem occurs with Kokaubeam. When viewed from space, I sometimes get the surrounding nebula and sometimes not. For example, the first screenshot is of the Kokaubeam Nebula surrounded by the bigger nebula. The second screenshot is from the same spot moved outward ever so slightly. The other nebula is gone.
A third rendering bug occurs with Rassilon's rotating protostar add-on. It too has weird spinning central black lines spinning around at high speed, and a central star (and jet) that is now being blocked by something, so the bottom half is no longer visible from above. Here is a screenshot.
Lastly, I am having trouble visualizing another add-on that Jack Higgins did for me, that might be related to the problem seen here. It is the mirror and reflected beam that I use in my Terraforming of Mars Activity. When viewed from a certain angle, the beam, which used to be transparent from all angles, now conveys its transparency to the mirror itself, so I can see through both the beam and mirror, when viewed from key angles at all distances out. Here is a screenshot. Notice the mirror portion covered by the beam has gone transparent. This did not occur in 1.3.1.
I am using a GeForce4 TI 4200 card with 128 MB video RAM on a P4 machine. I just downloaded the latest driver last night but it has not fixed the problem.
According to Rassilon, this is a continuing problem with the depth sorting of model meshes in 1.3.2. I don't know how tough it is to fix, but I love these add-ons and I hope the problem can be resolved.
Regards,
I also reported this problem as a reply to another post, including screenshots. To see the comments, go here.
http://shatters.net/forum/viewtopic.php?t=5507
Frank
The Shinehah nebula add-on by Rassilon has weird rotating inner nebula lines, but in addition, has a central star whose bottom half is being blocked (???) or changed by another mesh when viewed from above. Here is a screenshot.
Another problem occurs with Kokaubeam. When viewed from space, I sometimes get the surrounding nebula and sometimes not. For example, the first screenshot is of the Kokaubeam Nebula surrounded by the bigger nebula. The second screenshot is from the same spot moved outward ever so slightly. The other nebula is gone.
A third rendering bug occurs with Rassilon's rotating protostar add-on. It too has weird spinning central black lines spinning around at high speed, and a central star (and jet) that is now being blocked by something, so the bottom half is no longer visible from above. Here is a screenshot.
Lastly, I am having trouble visualizing another add-on that Jack Higgins did for me, that might be related to the problem seen here. It is the mirror and reflected beam that I use in my Terraforming of Mars Activity. When viewed from a certain angle, the beam, which used to be transparent from all angles, now conveys its transparency to the mirror itself, so I can see through both the beam and mirror, when viewed from key angles at all distances out. Here is a screenshot. Notice the mirror portion covered by the beam has gone transparent. This did not occur in 1.3.1.
I am using a GeForce4 TI 4200 card with 128 MB video RAM on a P4 machine. I just downloaded the latest driver last night but it has not fixed the problem.
According to Rassilon, this is a continuing problem with the depth sorting of model meshes in 1.3.2. I don't know how tough it is to fix, but I love these add-ons and I hope the problem can be resolved.
Regards,
I also reported this problem as a reply to another post, including screenshots. To see the comments, go here.
http://shatters.net/forum/viewtopic.php?t=5507
Frank