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Problem with clouds and models with Nvidia
Posted: 27.03.2004, 13:27
by ElPelado
As many of us already know, using the latest Nvidia drivers, if we enable the clouds, the models look very ugly.
Doesn anybody know why this is happening?
Posted: 27.03.2004, 17:02
by selden
I see no difference in clouds or the Earth or the ISS, whether or not clouds are enabled.
You, or one of the many, will have to provide a picture showing exactly what you mean.
System:
256MB 500MHz P3, Win XP Pro SP1
128MB GF4 Ti4200, drivers v. 56.64
Celestia v1.3.2pre7
Posted: 27.03.2004, 21:41
by ElPelado
ISS without clouds:
ISS with clouds:
![Image](http://www.shatters.net/albums/My-Universe/iss_c.sized.jpg)
Posted: 28.03.2004, 09:29
by maxim
The model becomes emissive.
That looks like a bug I've reported some time ago - see
http://216.231.48.101/forum/viewtopic.php?t=4568&highlight=
In my case the model became normal again when looking away from the planet. I've never checked since then if this is still present, but as I remember, it goes away when switching to a simpler rendering path.
maxim.
Posted: 28.03.2004, 11:12
by ElPelado
I know it only happens in certain modes, but it shouldnt happen at all... anyone knows why it happen?
Posted: 28.03.2004, 13:39
by maxim
What graphic card to you have?
maxim
Posted: 29.03.2004, 12:12
by ElPelado
Nvidia GeForce 2 MX/MX 440 64Mb...
Posted: 29.03.2004, 14:37
by maxim
I have also a MX card, and having a (similar?) problem chris gave me the hint to overwrite a faulty shader with an old version.
see
http://216.231.48.101/forum/viewtopic.php?t=4677&postdays=0&postorder=asc&start=0
right down the page. Perhaps this helps for you too.
maxim
Posted: 07.04.2004, 15:42
by maxim
No, the above hint doesn`t help, because I can confirm also still having this problem in 1.3.2p7
I posted (somewhere and earlier) that this behavior vanishes when switching to a lower rendering path - but that`s of course no longterm solution.
maxim