For Mr. Goyette!

Report bugs, bug fixes and workarounds here.
Topic author
Bob Hegwood
Posts: 1048
Joined: 19.10.2003
With us: 21 years 1 month
Location: Germantown, Ohio - USA

For Mr. Goyette!

Post #1by Bob Hegwood » 15.02.2004, 16:01

To Don, and anybody else who cares about such things...

Celestia has an interesting bug in the cel scripting language that I
just thought I'd make you aware of.

You should speed up the time rate in a script using the timerate command as follows:

timerate {rate 500.0}

I've found (because I'm sometimes an idiot) that you can also type:

timerate {time 500.0}

and Celestia will give you no indication that there is anything
wrong with the command. Celestia will happily continue processing the
script without complaining, and without executing the
command.

Just thought I'd let you know. :wink:

Take care, Bob
Bob Hegwood
Windows XP-SP2, 256Meg 1024x768 Resolution
Intel Celeron 1400 MHz CPU
Intel 82815 Graphics Controller
OpenGL Version: 1.1.2 - Build 4.13.01.3196
Celestia 1.4.0 Pre6 FT1

chris
Site Admin
Posts: 4211
Joined: 28.01.2002
With us: 22 years 9 months
Location: Seattle, Washington, USA

Post #2by chris » 16.02.2004, 06:03

In .cel scripts, Celestia will ignore all the parameters it doesn't understand and use defaults for the ones you don't specify. I think that the default rate for the timerate command is 1.

--Chris


Return to “Bugs”